Gaming is an important pastime for young people to relax, socialize and have fun, but also to be challenged, show creativity and work together to achieve goals. The design of games can have an impact on their behavior. With the changing revenue models of games, we see that game design is increasingly taking forms that do not always have a positive impact on children and may interfere with, or even violate, children's rights. This article examines how evolving revenue models of games impact user's behavior via game design. Behavioral design in games thus raises questions about children's rights to play and recreation, to health, to protection from economic exploitation and to data protection
Developing current geographical debates on children’s digital geographies and popular culture, this ...
Children face significant consumer risks when surfing online, related to, inter alio, embedded adver...
In 2018, the Swedish Parliament decided to make the UN Convention on the Rights of the Child a civi...
Gaming is an important pastime for young people to relax, socialize and have fun, but also to be cha...
Gaming is an important pastime for young people to relax, socialize and have fun, but also to be cha...
For the central entertainment industry of the 21st century - online gaming, children are undoubtedly...
Video games as a consumer product have changed significantly with the advent of in-game purchasing s...
A NEW PHASE of Part I begins with this chapter by Layman Allen. The chief difference between the ear...
Abstract: We address the problem of breaking the flow of gaming to prevent excessive game play. Earl...
The vision and aim of this research is to combine digital game design theories with decision-making ...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
Children have the right to play (UN Convention on the Rights of the Child, 1989) yet their opportuni...
Over the years, there has been a significant increase in the adoption of game-based interventions fo...
The Free-to-Play model has become popular in the gaming industry during the last decade. Games are o...
Everybody seems to have an opinion about the value, risks and opportunities of children playing digi...
Developing current geographical debates on children’s digital geographies and popular culture, this ...
Children face significant consumer risks when surfing online, related to, inter alio, embedded adver...
In 2018, the Swedish Parliament decided to make the UN Convention on the Rights of the Child a civi...
Gaming is an important pastime for young people to relax, socialize and have fun, but also to be cha...
Gaming is an important pastime for young people to relax, socialize and have fun, but also to be cha...
For the central entertainment industry of the 21st century - online gaming, children are undoubtedly...
Video games as a consumer product have changed significantly with the advent of in-game purchasing s...
A NEW PHASE of Part I begins with this chapter by Layman Allen. The chief difference between the ear...
Abstract: We address the problem of breaking the flow of gaming to prevent excessive game play. Earl...
The vision and aim of this research is to combine digital game design theories with decision-making ...
We address the problem of breaking the flow of gaming to prevent excessive game play. Earlier resear...
Children have the right to play (UN Convention on the Rights of the Child, 1989) yet their opportuni...
Over the years, there has been a significant increase in the adoption of game-based interventions fo...
The Free-to-Play model has become popular in the gaming industry during the last decade. Games are o...
Everybody seems to have an opinion about the value, risks and opportunities of children playing digi...
Developing current geographical debates on children’s digital geographies and popular culture, this ...
Children face significant consumer risks when surfing online, related to, inter alio, embedded adver...
In 2018, the Swedish Parliament decided to make the UN Convention on the Rights of the Child a civi...